Hi again all, it's been another long while, but I'm trying to make these updates more frequent!
I got pretty frustrated this morning, as it's the weekend, I thought I'd chill out on my game on Mass Effect. I recently acquired Dr. T'Soni and am doing some non-story related missions, it's my first playthrough (4 years late I know) so I'm enjoying the dialogue choice wheel and inventing my very own lead character. (Her name is Danielle Shepard, a hard-working commander with a 'don't mess with me' attitude, vivid red hair, high morals and a sometimes harsh sense of justice. She has a soft spot for Kaidan and Garrus. She is determined to bring Saren down!)
So I'm playing the game with no problems, when I accidentally knock the TV remote down the back of the radiator. It's the kind of obstacle that is too close to the wall to reach down, but far enough to allow a nice gap for items to fall down. In the struggle to get the remote free of this gap, I knock my Rock Band guitar over which in turn, knocks the Xbox 360. If you've ever had any experience with this, you'll know that when you knock or so much as walk past an Xbox when a disc is in use, the laser will burn a ring into it, rendering it unreadable. So now I have to take it into Game or wherever to get cleaned and it wasn't even mine. (Sorry Alex! T_____T)
After that, I decided I'd had the last straw with the messy state of the room, and literally spent the next four hours tidying up and putting aside old books and toys for charity (kinda ironic that I would do this after seeing Toy Story 3, but the stuff was more educational or cheap stuff anyway). Although the room is far from empty, it is considerably more organised and feels must less claustrophobic. *thumbs up.... collapses*
So aside from that, I recently saw the long-awaited Scott Pilgrim vs The World on the big screen. Unlike most fans, I haven't actually read the comics yet, but I was very excited to see the film.
Directed by Edgar Wright (Shaun of the Dead, Hot Fuzz) and starring Michael Cera (Juno), Scott Pilgrim vs The World is a film adaptation of the best selling graphic novels by Canadian author and artist, Bryan Lee O'Malley. The black and white comics themselves have a pretty sweet art style and I look forward to reading them for myself soon!
But back to the movie. Scott Pilgrim vs the World is an awesome film. I went to see it with average expectations, but it really rose above them. This is a film made by geeks, for geeks. It is the most faithful film for gamers I've ever seen. The opening title includes a pixellated "sprite" Universal logo, complete with midi-type music and gaming references are everywhere: from Zelda music and sound effects, to gameplay mechanics (i.e. enemies burst into coins upon defeat).
So the story follows Scott Pilgrim, a 22-year-old "loser" who plays bass in the band "Sex-Bob-Omb", and is getting over a previous scarring relationship by dating a 17-year-old high-schooler (the adorable Knives Chau). And that's when Ramona Flowers enters his life. A mysterious young woman with brightly coloured hair who works for Amazon.ca who takes Scott's breath away. However, things get complicated when he discovers that to be with her, he must defeat her 7 evil ex's... that was unexpected!
As far as I know, the story is pretty similar to the source material (albeit a few changes), so it's difficult to critique the film without in turn critiquing the books, so I won't go into details there. Instead I'll turn to the visuals, which are pretty stunning. It's a prefect blend of beautiful cinematography composited with graphic illustration which represent the manga's sound effect writing (like D's coming from bass guitars and Batman-like Kapow!'s for punches). Although these aren't necessary for film, they are an interesting factor on screen and draw more attention to the sound aspect of the film, which is incredible.
I also very much enjoyed the opening credits animation which looked very reminiscent of Len Lye's "Swinging the Lambeth Walk". It was cool, flashy and colourful. I very much doubt it was a coincidence!
A lot of attention was paid to the film's sound design, there were lovely game-like sound effects everywhere: Young Neil playing Zelda on the Nintendo DS, the raising of an eyebrow was accompanied by a Window's 'beep' and of course the timing was right on the dot. The second superstar evil ex first appears along with the Universal introduction music, cricking his neck in time to the drums, which is hilarious.
The music is also ideal. The Sex Bob-Ombs have some great tunes, and so do the 'Clash at Demonhead', a very popular band in the film that play a song from the real band, Metric. I gotta say I love their song "Black Sheep". I've been addicted to it and the scene that it appears in... gives me shudders! I also love their special rendition of Zelda's "Fairy Fountain" theme in one of Scott's dream sequences, it has a real air of mystery to it and feels so ethereal.
Now down to the nitty gritty, I was very impressed by Michael Cera's acting in this film. He is a great actor and plays the character excellently but he has unfortunately been type-cast so badly in previous films, audiences find it difficult to take him seriously. This film changed my mind about him, but it can be off putting for others. My favourite character however, was Kimberly Pine (pictured above) for her blunt attitude and cheeky freckles!
I particularly liked the action sequences and editing of the film (I'm a big fan of Edgar Wright's "Spaced" so I'm pretty familiar with his style) and it brings a great artistic quality to the film that pushes the boundaries of live action, which is great! My favourite part of the film is when Matthew Patel bursts through the fabric of reality and challenges Scott to a duel to the death; suddenly the film is transformed and the amazing and fantastic imagery is left for you to decide whether it's really happening or in Scott's imagination. However, there are some areas in which there is more to be desired.
For a start, characters do not evolve well during the film and have little or no character arc. There is a progression to Scott's character, but it is only shown at the beginning and at the end and there isn't development throughout. Ramona also doesn't show a lot of change, and doesn't show a lot of feeling towards Scott. Does she even say that she lesbians--I mean... loves him? It didn't even feel like he resolved things properly with his last ex, Envy. Initially I thought this would be a massive development towards the end, but her storyline ends quite abruptly.
I also found the ending a tad weak (apart from the awesome last battle sequence, THAT'S awesome), but that's partly to do with the character development. Also, there isn't a lot of reason for Scott to start chasing Ramona Flowers when he's already with the equally lovely Knives Chau, but again, this is an element of the graphic novels, so I won't start ripping into it! :P
Sadly, Scott Pilgrim vs The World is bombing at the box office, it hasn't even made half of the money used to make this film back yet. And it's such a shame! I really hope this changes soon, it's a fantastic film and a wonderful adaptation. It shows the movie industry how comic films should be: creative, romantic, action-packed, visually stunning, hilarious and above all, fun!
Obviously the target audience are gamers of the 80s-90s, so if you don't fit into this category you won't get all of the jokes, but it's still a great film regardless of your gaming experience. I'm giving this film a definite 9/10, for being great, regardless of box office results!
Check out this review on why this film is flopping on That Guy With The Glasses.com, "Distressed Watcher" explains it much better than I could!
5 Reasons Why Scott Pilgrim Flopped
Now go and see Scott Pilgrim vs The World now and decide how wow-cool-fantastic-awesome-super-epica it is for yourself!! :3
That's all from me right now, I'll be back soon! Ciao!
Lesbians from, Gemma xxx
Saturday, 28 August 2010
New artwork on DeviantArt
Posted by
AmberDust
at
6:24 pm
Some of my latest digital artwork: a request of my boyfriend's Halo 3 character, a Piggy Portrait commission, and my tribute to Toy Story 3: Hay un amigo en mí!
Halo 3: Extermination by *AmberDust on deviantART
Commission: Piggy Portrait by *AmberDust on deviantART
El Buzzo y Jessie by *AmberDust on deviantART
Halo 3: Extermination by *AmberDust on deviantART
Commission: Piggy Portrait by *AmberDust on deviantART
El Buzzo y Jessie by *AmberDust on deviantART
Sunday, 25 July 2010
Summer Goings-On and Toy Story 3!
Posted by
AmberDust
at
12:21 am
Hello all, I must say, the lack of new posts from me has been abysmal, even by my standards! Apologies for this, Summer has been a surprisingly busy time, so here's a blast of what's been going on...
To begin, I have survived my first year of University unscathed and with grade A marks, apart from my last essay on feminism in animation which was only written in a week and received a B! XD I have thoroughly enjoyed my first year and made lots of friends, some of whom I've been able to meet over the holidays which has been great. All of my recent work can be seen on my Vimeo and Youtube pages.
One piece in particular I would like to highlight is an animatic (like a moving storyboard) that myself and Jess wrote and drew together. Only the music is not ours (from the How to Train Your Dragon and Up soundtracks). We have received some great feedback for it, so thought it would be good to share! We're hoping to have it fully animated one day!
Next up, to keep myself busy over the summer, I've completely redesigned my personal portfolio at AmberDust.co.uk which now sports an animated banner and some floral backgrounds. I've changed it in the hope of appealing more to visitors and being easier to browse! I'm also taking commissions for various art and animation needs, so spread the word! I've already got a couple, so grab a slot before they're gone! :P
AmberDust Studios - Online Portfolio of Gemma Roberts
And on the side I've been making a lot of changes around Final Fantasy World; embedded Wordpress into the main page for updating FF news complete with personal avatars for commenting; written a review for Final Fantasy XIII (a game with undelivered potential!); and made a Facebook and Twitter page to follow us!
It's been very sad to see so many brilliant Final Fantasy fan sites disappear in recent years, so I'm determined to keep FFWorld going!
Next week, I'm looking forward to "house-sitting" at my boyfriend's while his parents and sister are on holiday--will be nice to spend some time together! As Alex is a film maker, we're thinking of doing some proper script-writing, or perhaps recording a song (as he plays guitar) since he has been doing some great covers on his own recently!
I recently completed a 2-year-old painting that had been left to gather digital dust during the busy months of college, so that was nice to have it see the light of day! It's on DeviantArt now! :)
But now, onto the real thing that's been on my mind since finally seeing it this afternoon...
This is it, the end of Toy Story 3... it is the most funny, sweet, charming, honest, beautiful and heart-breaking films I have seen this year. But what do I expect; it's Pixar!
Growing up with the original two films, feels like they were preparing me for the finale, the day when Andy finally grows up and starts to forget his old toys. Faced with a lifetime stuck in the attic, being donated to a daycare centre or thrown out with the garbage is really the toughest moment for the toys so far and goes from bad to even worse.
Pixar really could not have done a better job with this film. Everything we had come to expect and more was granted. If you watch this as a child, you can appreciate it for your own experiences with toys; as a teenager, you associate with the memories when you had to leave for college, give away your old toys and let things go; and as an adult you may remember the same experiences, but perhaps it is Andy's mother seeing her son's empty room and saying good bye to him that is what you take away from this film.
They is really something for everyone in Toy Story 3. If you like action and adventure, it's here, if you like comedy then this is probably Pixar's funniest film next to The Incredibles thanks to the hilarity of Buzz in "Spanish mode" (I don't think I've ever been in a cinema full of people laughing so much), if you like romance then there's a lovely subplot with Jessie and Buzz, if you like animation then there's plenty to see with expert character animation and an abundance of locations all gorgeously conceived by Daisuke Tsutsumi's brilliant art direction.
Even if you just like films is general, this is a film that must be seen. It's fantastic on the big screen and although it's great in 3D, it's not particularly necessary as they do not use it for gratuitous and "gimmicky" 3D effects and shoot it like a regular animated film anyway. So it's equally as good in 2D.
The opening is pure genius, giving the toys an epic 'runaway train' adventure through Andy's rather cinematic imagination and referencing the opening scene of the first film in such an original way. The traditional "short", Night & Day, was a marvelous piece of work that opened Toy Story 3 very appropriately. It was lovely to see 2D and 3D merge so seamlessly and work!
I thought that How to Train Your Dragon earlier this year would be a tough one to beat (being Dreamwork's best film thus far in my opinion!) but Toy Story 3 has really blown it out of the water. I loved the direction they took with the characters, even though there are fewer than the previous films (I was already sad at the beginning to find out that some memorable ones had been lost!) but it allowed them to concentrate on what mattered. It's consistently funny and witty throughout with some great lines from Mr Potato Head, Buzz Lightyear and even Barbie!
I also noticed that there was less dialogue for Slinky Dog and wondered whether this was out of respect for the death of Jim Varney, although he did have some lines voiced by Blake Clark.
With every year, Pixar seem to become better and better with their films, and the Toy Story series, I believe, is an example of this. Toy Story 3 shines out from the rest as screen-writing perfection. There is nothing I would change about the ending of this film, and will enjoy re-watching this series for years to come. IMBD has collectively given this a 9/10, but I have to go one step further and give it a 10/10 for concluding their story in such an emotionally satisfying way and giving these loveable characters the send-off that they deserve. You've outdone yourself Lee Unkrich.
That's all from me for now, but I'll probably be reporting again next week after seeing Inception (I've heard good things about it, but doubt it's ability to topple my view of Toy Story 3 which I'll definitely be seeing again soon!) so check back soon!
Bye for now! :)
Love Gemma
To begin, I have survived my first year of University unscathed and with grade A marks, apart from my last essay on feminism in animation which was only written in a week and received a B! XD I have thoroughly enjoyed my first year and made lots of friends, some of whom I've been able to meet over the holidays which has been great. All of my recent work can be seen on my Vimeo and Youtube pages.
One piece in particular I would like to highlight is an animatic (like a moving storyboard) that myself and Jess wrote and drew together. Only the music is not ours (from the How to Train Your Dragon and Up soundtracks). We have received some great feedback for it, so thought it would be good to share! We're hoping to have it fully animated one day!
Next up, to keep myself busy over the summer, I've completely redesigned my personal portfolio at AmberDust.co.uk which now sports an animated banner and some floral backgrounds. I've changed it in the hope of appealing more to visitors and being easier to browse! I'm also taking commissions for various art and animation needs, so spread the word! I've already got a couple, so grab a slot before they're gone! :P
AmberDust Studios - Online Portfolio of Gemma Roberts
And on the side I've been making a lot of changes around Final Fantasy World; embedded Wordpress into the main page for updating FF news complete with personal avatars for commenting; written a review for Final Fantasy XIII (a game with undelivered potential!); and made a Facebook and Twitter page to follow us!
It's been very sad to see so many brilliant Final Fantasy fan sites disappear in recent years, so I'm determined to keep FFWorld going!
Next week, I'm looking forward to "house-sitting" at my boyfriend's while his parents and sister are on holiday--will be nice to spend some time together! As Alex is a film maker, we're thinking of doing some proper script-writing, or perhaps recording a song (as he plays guitar) since he has been doing some great covers on his own recently!
I recently completed a 2-year-old painting that had been left to gather digital dust during the busy months of college, so that was nice to have it see the light of day! It's on DeviantArt now! :)
But now, onto the real thing that's been on my mind since finally seeing it this afternoon...
This is it, the end of Toy Story 3... it is the most funny, sweet, charming, honest, beautiful and heart-breaking films I have seen this year. But what do I expect; it's Pixar!
Growing up with the original two films, feels like they were preparing me for the finale, the day when Andy finally grows up and starts to forget his old toys. Faced with a lifetime stuck in the attic, being donated to a daycare centre or thrown out with the garbage is really the toughest moment for the toys so far and goes from bad to even worse.
Pixar really could not have done a better job with this film. Everything we had come to expect and more was granted. If you watch this as a child, you can appreciate it for your own experiences with toys; as a teenager, you associate with the memories when you had to leave for college, give away your old toys and let things go; and as an adult you may remember the same experiences, but perhaps it is Andy's mother seeing her son's empty room and saying good bye to him that is what you take away from this film.
They is really something for everyone in Toy Story 3. If you like action and adventure, it's here, if you like comedy then this is probably Pixar's funniest film next to The Incredibles thanks to the hilarity of Buzz in "Spanish mode" (I don't think I've ever been in a cinema full of people laughing so much), if you like romance then there's a lovely subplot with Jessie and Buzz, if you like animation then there's plenty to see with expert character animation and an abundance of locations all gorgeously conceived by Daisuke Tsutsumi's brilliant art direction.
Even if you just like films is general, this is a film that must be seen. It's fantastic on the big screen and although it's great in 3D, it's not particularly necessary as they do not use it for gratuitous and "gimmicky" 3D effects and shoot it like a regular animated film anyway. So it's equally as good in 2D.
The opening is pure genius, giving the toys an epic 'runaway train' adventure through Andy's rather cinematic imagination and referencing the opening scene of the first film in such an original way. The traditional "short", Night & Day, was a marvelous piece of work that opened Toy Story 3 very appropriately. It was lovely to see 2D and 3D merge so seamlessly and work!
I thought that How to Train Your Dragon earlier this year would be a tough one to beat (being Dreamwork's best film thus far in my opinion!) but Toy Story 3 has really blown it out of the water. I loved the direction they took with the characters, even though there are fewer than the previous films (I was already sad at the beginning to find out that some memorable ones had been lost!) but it allowed them to concentrate on what mattered. It's consistently funny and witty throughout with some great lines from Mr Potato Head, Buzz Lightyear and even Barbie!
I also noticed that there was less dialogue for Slinky Dog and wondered whether this was out of respect for the death of Jim Varney, although he did have some lines voiced by Blake Clark.
With every year, Pixar seem to become better and better with their films, and the Toy Story series, I believe, is an example of this. Toy Story 3 shines out from the rest as screen-writing perfection. There is nothing I would change about the ending of this film, and will enjoy re-watching this series for years to come. IMBD has collectively given this a 9/10, but I have to go one step further and give it a 10/10 for concluding their story in such an emotionally satisfying way and giving these loveable characters the send-off that they deserve. You've outdone yourself Lee Unkrich.
That's all from me for now, but I'll probably be reporting again next week after seeing Inception (I've heard good things about it, but doubt it's ability to topple my view of Toy Story 3 which I'll definitely be seeing again soon!) so check back soon!
Bye for now! :)
Love Gemma
Tuesday, 9 March 2010
FFXIII Collector's Edition and First Impressions
Posted by
AmberDust
at
3:56 pm
The long awaited Final Fantasy XIII for PlayStation 3 and Xbox 360 is out today in Europe, America and Australia. My collector's edition for the 360 arrived this morning and it is full of goodies! Here are some quick pictures I took of the collection, please excuse the bedsheets as the background and the mobile phone quality!
Along with the game, you receive a hardback art book of various character renders and screenshots ("The World of Final Fantasy XIII"), a ten song soundtrack including the fantastic battle theme "Blinded by Light" and notes on each song by the composer Masashi Hamauzu, three double-sided art prints of the party members and their Eidolons, and two stickers of the l'Cie mark. Overall it's a great buy and well worth the cash. The 360 and PS3 versions are virtually the same, but go for the PS3 if you have the funds as the visuals are noticeably different.
First Impressions
Having not played very far yet, I can't give too much information, but here are my first impressions of the game minus the spoilers!
Gameplay
First of all, this game plays like a dream, no matter what console you bought it for. Moving through locations is seamless and the addition of 'auto-jumping' through the scenery makes it very interactive too. Treasure chests have been replaced with Treasure Spheres and Save Points (which double as your shops now) are in plentiful supply so you won't have to replay great chunks of the game over again.
Healing between battles is gone now as your party are automatically regenerated after every battle, a nice feature but very different. You'll also notice there is no way of upgrading/leveling your characters in the beginning, but hold on for an hour or so as this changes later.
This time round your party members are left to their own devices to explore the terrain, and you don't have to worry about them keeping up with you as they appear with you when you enter a battle. You can also hear your characters talking among themselves at certain story points, which is also interesting to spot. You can read this dialogue too if you switch subtitles on.
Battle System
In FFXIII the battle system has been revamped almost beyond recognition. But don't worry, it retains a nice mixture of old turn-based RPG elements but with more action based visuals like in Kingdom Hearts and much, much faster gameplay.
At first, it's all so new and different you might find yourself feeling a little confused by the fast-paced action, but it quickly becomes such an immersive experience you'll feel like you've been playing it for years.
Instead of playing as all of your party members, you play as a single 'lead' character (think of Kingdom Hearts here) and your party support you as AI. You can control what role they take in battle by assigning them on the menu and customising a selection of different roles for your characters to switch between by using 'Paradigm Shift' during battle later in the game.
You select a string of attacks and commands to fill your 'ATB' gauge as a 'stack' of commands and pick a target to attack. Your character then inflicts all of these commands on the enemy in one smooth flow of combos. They then return to a neutral position and you can choose new commands while your ATB gauge refills. It's an extremely quick system for which you'll be thankful that you only have to play as one character!
Another nice touch is that Potions now effect all of your party instead of just one. But if you're lead character dies, then it's Game Over. If another member dies though, then they can easily be revived with a Phoenix Down.
A great leveling system is implemented a bit later in the game that allows you to earn points in battle and spend them on new upgrades. This is set up a bit like the Sphere Grid in FFX, which was a very enjoyable system and it's fantastic to see a similar one make a return. Each character has their own 'grid' and a separate grid for each available role. I'm looking forward to seeing this system develop!
Story
Being a Final Fantasy game, they are usually all about story. And thus far, Final Fantasy XIII does not disappoint. The introduction of the game itself is quite vast in scale and full of action. There is still plenty to be fleshed out, but the game's set up promises to be a full on epic with well-developed characters, we hope!
Visuals
The graphics go without saying, even from early screenshots this game was stunning and to play it for yourself is breath taking. The details in hair and clothes are amazing and the scenery and cut scenes are gorgeous. It really has to be seen first-hand!
The main in-game menu of this game is really beautiful. When you select a character to view their status etc, a short FMV quality clip plays of them as the background image before fading to black and white so you can see the text more clearly. It's a lovely addition that leaves me switching through the characters all the time just to see it!
Sound and Voice Overs
If you've seen any trailers for this game, you'll probably already know something of the music. My favourite track is already the glorious battle theme with the elegant but catchy flutes! Leona Lewis' 'My Hands' has yet to be heard however.
The English voice overs seem to be a very high standard so far. Some are already complaining about Vanille's character being annoying, but her New Zealand accent is quite cute and quirky and does start to grow on you. It depends on personal choice though!
Overall Final Fantasy XIII is shaping up really nicely and I can't wait to play more! I fear for my University projects, I really do! >.<
I hope you FF fans are enjoying this game as much as I am! ^.^
Along with the game, you receive a hardback art book of various character renders and screenshots ("The World of Final Fantasy XIII"), a ten song soundtrack including the fantastic battle theme "Blinded by Light" and notes on each song by the composer Masashi Hamauzu, three double-sided art prints of the party members and their Eidolons, and two stickers of the l'Cie mark. Overall it's a great buy and well worth the cash. The 360 and PS3 versions are virtually the same, but go for the PS3 if you have the funds as the visuals are noticeably different.
First Impressions
Having not played very far yet, I can't give too much information, but here are my first impressions of the game minus the spoilers!
Gameplay
First of all, this game plays like a dream, no matter what console you bought it for. Moving through locations is seamless and the addition of 'auto-jumping' through the scenery makes it very interactive too. Treasure chests have been replaced with Treasure Spheres and Save Points (which double as your shops now) are in plentiful supply so you won't have to replay great chunks of the game over again.
Healing between battles is gone now as your party are automatically regenerated after every battle, a nice feature but very different. You'll also notice there is no way of upgrading/leveling your characters in the beginning, but hold on for an hour or so as this changes later.
This time round your party members are left to their own devices to explore the terrain, and you don't have to worry about them keeping up with you as they appear with you when you enter a battle. You can also hear your characters talking among themselves at certain story points, which is also interesting to spot. You can read this dialogue too if you switch subtitles on.
Battle System
In FFXIII the battle system has been revamped almost beyond recognition. But don't worry, it retains a nice mixture of old turn-based RPG elements but with more action based visuals like in Kingdom Hearts and much, much faster gameplay.
At first, it's all so new and different you might find yourself feeling a little confused by the fast-paced action, but it quickly becomes such an immersive experience you'll feel like you've been playing it for years.
Instead of playing as all of your party members, you play as a single 'lead' character (think of Kingdom Hearts here) and your party support you as AI. You can control what role they take in battle by assigning them on the menu and customising a selection of different roles for your characters to switch between by using 'Paradigm Shift' during battle later in the game.
You select a string of attacks and commands to fill your 'ATB' gauge as a 'stack' of commands and pick a target to attack. Your character then inflicts all of these commands on the enemy in one smooth flow of combos. They then return to a neutral position and you can choose new commands while your ATB gauge refills. It's an extremely quick system for which you'll be thankful that you only have to play as one character!
Another nice touch is that Potions now effect all of your party instead of just one. But if you're lead character dies, then it's Game Over. If another member dies though, then they can easily be revived with a Phoenix Down.
A great leveling system is implemented a bit later in the game that allows you to earn points in battle and spend them on new upgrades. This is set up a bit like the Sphere Grid in FFX, which was a very enjoyable system and it's fantastic to see a similar one make a return. Each character has their own 'grid' and a separate grid for each available role. I'm looking forward to seeing this system develop!
Story
Being a Final Fantasy game, they are usually all about story. And thus far, Final Fantasy XIII does not disappoint. The introduction of the game itself is quite vast in scale and full of action. There is still plenty to be fleshed out, but the game's set up promises to be a full on epic with well-developed characters, we hope!
Visuals
The graphics go without saying, even from early screenshots this game was stunning and to play it for yourself is breath taking. The details in hair and clothes are amazing and the scenery and cut scenes are gorgeous. It really has to be seen first-hand!
The main in-game menu of this game is really beautiful. When you select a character to view their status etc, a short FMV quality clip plays of them as the background image before fading to black and white so you can see the text more clearly. It's a lovely addition that leaves me switching through the characters all the time just to see it!
Sound and Voice Overs
If you've seen any trailers for this game, you'll probably already know something of the music. My favourite track is already the glorious battle theme with the elegant but catchy flutes! Leona Lewis' 'My Hands' has yet to be heard however.
The English voice overs seem to be a very high standard so far. Some are already complaining about Vanille's character being annoying, but her New Zealand accent is quite cute and quirky and does start to grow on you. It depends on personal choice though!
Overall Final Fantasy XIII is shaping up really nicely and I can't wait to play more! I fear for my University projects, I really do! >.<
I hope you FF fans are enjoying this game as much as I am! ^.^
Monday, 8 March 2010
FINAL FANTASY XIII!!! :D
Posted by
AmberDust
at
7:35 pm
My promotional copy of Final Fantasy XIII has arrived a whole day before official release!!! I am so excited I cannot believe it!!! I am off to play it now, so don't expect to hear from me for a week!!! :D
Loves!!! <3 <3 <3
Loves!!! <3 <3 <3
Monday, 1 March 2010
Weekend Blast
Posted by
AmberDust
at
5:09 pm
Just got back to Newport this morning from home, was up at 5am to get the train at 6:22, arrived at 9am, caught bus at 9:20 and somehow managed to be the second one in my lecture at 10am! It's been a hectic weekend!
I left last Saturday to surprise my sister as she was coming home from South Africa and boy was she surprised! It was great to catch up and hear all her amazing tales! She's had an amazing time, going on safari, Table Mountain, Cape Point, Robin island, visiting schools and even an orphanage! She had a great experience with lots of ups and downs, but overall I think it was good for her. :) Only trouble is, now she wants to go back!
Sadly it was just a flying visit for me at home and it felt like as soon as I had arrived, I was leaving again! So I didn't get to spend as much time with my family as I should have. :(
I'm looking forward to my Easter break so much as animation is becoming a handful! My latest animation is which Danielle is walking Fred the Hippo on a lead was left unfinished last week and I have to finish it tomorrow before I begin the next animation task. It's proving very difficult to churn out the exercises with no breaks, but our tutor insists that this is just like the industry, so we just have to put up with it. :/
I'll get there eventually, but for now, I am feeling emotionally and physically drained!!!
I do have some cool news though, last Wednesday I was contacted by the PR company for Square-Enix about the release of FFXIII and they wanted to publicise the event through my website! They said some lovely things about Final Fantasy World and I was happy to be a part of it! The event is at HMV in London on the 9th March in accordance with the release of Final Fantasy XIII and they even have some of the creators flying over from Japan especially! So it's all really cool!
I left last Saturday to surprise my sister as she was coming home from South Africa and boy was she surprised! It was great to catch up and hear all her amazing tales! She's had an amazing time, going on safari, Table Mountain, Cape Point, Robin island, visiting schools and even an orphanage! She had a great experience with lots of ups and downs, but overall I think it was good for her. :) Only trouble is, now she wants to go back!
Sadly it was just a flying visit for me at home and it felt like as soon as I had arrived, I was leaving again! So I didn't get to spend as much time with my family as I should have. :(
I'm looking forward to my Easter break so much as animation is becoming a handful! My latest animation is which Danielle is walking Fred the Hippo on a lead was left unfinished last week and I have to finish it tomorrow before I begin the next animation task. It's proving very difficult to churn out the exercises with no breaks, but our tutor insists that this is just like the industry, so we just have to put up with it. :/
I'll get there eventually, but for now, I am feeling emotionally and physically drained!!!
I do have some cool news though, last Wednesday I was contacted by the PR company for Square-Enix about the release of FFXIII and they wanted to publicise the event through my website! They said some lovely things about Final Fantasy World and I was happy to be a part of it! The event is at HMV in London on the 9th March in accordance with the release of Final Fantasy XIII and they even have some of the creators flying over from Japan especially! So it's all really cool!
You can check out all the details on Final Fantasy World if you're interested in going! :)
So that's been great and myself, Alex, Paul, Dale, Zara and Vikki are finalising the contract for renting a house next year which we are all looking forward to as on campus accommodation is getting everyone rather annoyed! Particularly with fire alarms going off at 5:30am! That's the worse one so far--and I had to get up at 7am to catch the train back home and I had a really late night due to parties going on until 3am!
It's been all over the place at the moment, hopefully I can focus on my work this week and spend the weekend relaxing and depleting my stress levels!
I'll be updating soon with more animations... :)
Gemma xxx
Narrative Strategies: Week 4
Posted by
AmberDust
at
4:45 pm
Last Tuesday with Leonie, we were tasked with finding newspaper images to accompany our folk tales. Unfortunately I had not been able to do my own from the pressures of animating the week before, but I had a newspaper to find images in, which I have been able to do now!
Our lecture was about poetry this time. Leonie asked us what is involved in poetry; such as rhythm and/or rhyme, simile, metaphor and creating descriptive imagery in your words. Some people welcomed this topic while others were unexcited. I like reading and writing lyrics which are poetic in nature, so am looking forward to it myself.
We were introduced to the work of Patrick Caulfield who created flat coloured paintings with thick black outlines around the shapes. He accompanies them with a line from a poem which describes a scene, but the image he creates only shows an aspect of that scene and does not spell in out for you. Here are some examples...
Our lecture was about poetry this time. Leonie asked us what is involved in poetry; such as rhythm and/or rhyme, simile, metaphor and creating descriptive imagery in your words. Some people welcomed this topic while others were unexcited. I like reading and writing lyrics which are poetic in nature, so am looking forward to it myself.
We were introduced to the work of Patrick Caulfield who created flat coloured paintings with thick black outlines around the shapes. He accompanies them with a line from a poem which describes a scene, but the image he creates only shows an aspect of that scene and does not spell in out for you. Here are some examples...
Left: Ah! Storm clouds rushed from the Channel Coasts!
Right: You'll be sick if you spend all your time indoors.
Left: Thus she would come, half-dead to my door.
Right: All these confessions... (my personal favourite)
It's an interesting effect, at first I thought it there were just abstract shapes ("Thus she would come..." was the first that I saw) but then I saw what the pictures represented and I like how they are partnered with poetry that seems nearly irrelevant but actually is connected if you think about it.
We were then told about the story of Gilgamesh (one of the earliest recorded stories) from Mesopotamia in preparation for a Brothers Quay film. I had seen some of their stop motion work before and liked it, but "This Unnameable Little Broom" (1985) was a step too creepy for me. Normally I like dark and creepy things, but this was bizarre blend of disturbing imagery and ideas coupled with strange designs and music. Check it out if you're interested in that kind of thing/stop motion, but it's not for everyone!
We finished with some more talk on poetry forms and great poets before talking about homework for next week. Primarily writing a short and condensed poem of our folk tale in 3-5 lines. I'm feeling quite inspired by a very picturesque train journey this morning, so will be off to do that now! :)
Friday, 19 February 2010
Latest Character Animations
Posted by
AmberDust
at
10:19 pm
Hello all, here are my animations for the first week which involved my human walk and run cycle and my animal walk and run cycle.
Danielle Walking
Danielle Running
Fred the Hippo Walking
Fred the Hippo Running
I received good feedback on them from friends. Sadly I didn't get to show my animations in the first critique (which lasted 4 hours because there are so many of us) but was able to the following day with everyone else who missed out.
Although there were a couple of problems such as my Hippo run cycle was two frames too slow and there were a few issues with Danielle's hands, Matthew said they were all really good and I working quite professionally on one of them by switching between animating on twos and ones! I was quite taken aback but very pleased! :3
So with my feedback in mind, I have spent this week animating the next task which is having one of my characters jumping from one area to another. I decided to use my hippo character, Fred,so that I could have some fun with stretching and squashing. :)
Fred the Hippo Fails at Jumping
And that's all for now! Next week we are animating our human characters taking our animals for a walk before being unexpectedly pulled by the lead! We have taken some pretty funny video reference for this so I'm looking forward to having fun with that! :)
Bye for now! :3
Gemma xxx
Danielle Walking
Danielle Running
Fred the Hippo Walking
Fred the Hippo Running
I received good feedback on them from friends. Sadly I didn't get to show my animations in the first critique (which lasted 4 hours because there are so many of us) but was able to the following day with everyone else who missed out.
Although there were a couple of problems such as my Hippo run cycle was two frames too slow and there were a few issues with Danielle's hands, Matthew said they were all really good and I working quite professionally on one of them by switching between animating on twos and ones! I was quite taken aback but very pleased! :3
So with my feedback in mind, I have spent this week animating the next task which is having one of my characters jumping from one area to another. I decided to use my hippo character, Fred,so that I could have some fun with stretching and squashing. :)
Fred the Hippo Fails at Jumping
And that's all for now! Next week we are animating our human characters taking our animals for a walk before being unexpectedly pulled by the lead! We have taken some pretty funny video reference for this so I'm looking forward to having fun with that! :)
Bye for now! :3
Gemma xxx
PONYO Review
Posted by
AmberDust
at
9:39 pm
After a long delay between October and February, Ponyo has finally been released in the UK! And I highly recommend that any fans of animated films, Studio Ghibli or just films in general should definitely go see it.
When I originally heard about this film, I read that it was going to be a Miyazaki film aimed at young children, and while this is still true, it is still highly entertaining for any age. And I think this is what separates his films from that of Disney. While Princess and the Frog was a great piece, at times it may lose the attention of older audiences by including slapstick and immature characters and sidekicks to supposedly comedic effect.
Miyazaki however, does not rely on cheap comedy to appeal to youngsters. Instead, he delivers a totally heartwarming film with believable characters and the usual stunning visuals and music that is appropriate for the kiddies and certainly a joy to watch myself.
Sadly I missed the first few minutes (due to traffic in Cardiff) but I shall try to summarise the beginning. Ponyo is the story of a young boy, Sosuke, who stumbles across a tiny mermaid near his seaside home. He rescues her from her glass bottle prison and keeps 'Ponyo' in a green bucket. Slowly the girl's magic powers allow her to communicate with Sosuke and they form a friendship.
When Ponyo is captured back by her father (dubbed by the amazing Liam Neeson) she expresses the desire to become human and uses her magic to sprout legs and arms. She flees her father's underwater home now as a little girl on a wave of huge fish formed by her sisters to find Sosuke again.
The story takes a turn when their town is flooded by a huge storm and Sosuke and Ponyo leave to search for Sosuke's mother and keep Ponyo from turning into sea foam along the way! I love this little boat by the way!
The animation in Ponyo is typical Studio Ghibli class, consistently high quality the whole way through. But what particularly stands out in this film in the rendering of the water, which is practically a whole character by itself. That is how important water is here. It's the barrier between the water folk and humans, it is their livelihood and it physically separates the characters half way through the film. There is also a lot of it.
The water is animated in such a fluid and nearly tangible way. And everything in the shots move! Whether it's a foreground or background element. Sometimes even backdrops are animated. In an early short Sosuke in on a hill by his home and the pencil background has animated grass in the same pencil medium, which looks a lot more impressive than animating basic cell grass on top of the background.
There's so much going on in each shot, whether it's all of Ponyo's sisters, water effects, bubbles, swimming fish or tiny details in the background, so much has been painstakingly drawn to create hundreds of perfectly cinematic shots. Some of the shot composition causes you to wonder how it was even accomplished it can be so complicated. It's a very impressive sight that will probably leave your mouth wide open in awe if you are an animator like me!
Generally I find it difficult to fault Ghibli films anyway, but after Tales of Earthsea it is a relief to see one as good as Howl's Moving Castle. The dub was also very good standard. I would like to try the Japanese audio when the DVD comes out, but Liam Neeson was so good as Ponyo's father Fujimoto it will be difficult to switch the audio over!
All in all, a truly fantastic film that is worth watching at the cinema if you've never seen a Ghibli film on the big screen before! A deserving 9/10!
When I originally heard about this film, I read that it was going to be a Miyazaki film aimed at young children, and while this is still true, it is still highly entertaining for any age. And I think this is what separates his films from that of Disney. While Princess and the Frog was a great piece, at times it may lose the attention of older audiences by including slapstick and immature characters and sidekicks to supposedly comedic effect.
Miyazaki however, does not rely on cheap comedy to appeal to youngsters. Instead, he delivers a totally heartwarming film with believable characters and the usual stunning visuals and music that is appropriate for the kiddies and certainly a joy to watch myself.
Sadly I missed the first few minutes (due to traffic in Cardiff) but I shall try to summarise the beginning. Ponyo is the story of a young boy, Sosuke, who stumbles across a tiny mermaid near his seaside home. He rescues her from her glass bottle prison and keeps 'Ponyo' in a green bucket. Slowly the girl's magic powers allow her to communicate with Sosuke and they form a friendship.
When Ponyo is captured back by her father (dubbed by the amazing Liam Neeson) she expresses the desire to become human and uses her magic to sprout legs and arms. She flees her father's underwater home now as a little girl on a wave of huge fish formed by her sisters to find Sosuke again.
The story takes a turn when their town is flooded by a huge storm and Sosuke and Ponyo leave to search for Sosuke's mother and keep Ponyo from turning into sea foam along the way! I love this little boat by the way!
The animation in Ponyo is typical Studio Ghibli class, consistently high quality the whole way through. But what particularly stands out in this film in the rendering of the water, which is practically a whole character by itself. That is how important water is here. It's the barrier between the water folk and humans, it is their livelihood and it physically separates the characters half way through the film. There is also a lot of it.
The water is animated in such a fluid and nearly tangible way. And everything in the shots move! Whether it's a foreground or background element. Sometimes even backdrops are animated. In an early short Sosuke in on a hill by his home and the pencil background has animated grass in the same pencil medium, which looks a lot more impressive than animating basic cell grass on top of the background.
There's so much going on in each shot, whether it's all of Ponyo's sisters, water effects, bubbles, swimming fish or tiny details in the background, so much has been painstakingly drawn to create hundreds of perfectly cinematic shots. Some of the shot composition causes you to wonder how it was even accomplished it can be so complicated. It's a very impressive sight that will probably leave your mouth wide open in awe if you are an animator like me!
Generally I find it difficult to fault Ghibli films anyway, but after Tales of Earthsea it is a relief to see one as good as Howl's Moving Castle. The dub was also very good standard. I would like to try the Japanese audio when the DVD comes out, but Liam Neeson was so good as Ponyo's father Fujimoto it will be difficult to switch the audio over!
All in all, a truly fantastic film that is worth watching at the cinema if you've never seen a Ghibli film on the big screen before! A deserving 9/10!
Thursday, 18 February 2010
Narrative Strategies: Week 3
Posted by
AmberDust
at
1:13 am
This week was an interesting one, we started by watching a 70 minute French animation called Kirikou (1998) that is set in Africa. It had quite a unique style and an enjoyable story, though it was quite strange at times! It followed the story of a new born baby called Kirikou who is able to talk and walk from the day he was born and is very inquisitive in nature.
After the film, we had a quick discussion about the film. Leonie explained that the future of UK animation would be more successful if it were to collaborate with European partners and do something unique, rather than try to be mainstream American animation. Then we went through our new handbooks for the session which explained what we would be doing and where.
It appears that this module will also include a 30 sec to 2 minute Narrative, Documentary or Abstract style animation for us to complete by the end of it. I hope that it does not collide with Matthew's character animation work!
When we had to move out of our lecture theatre, we met up again in E4 to discuss our folk tales that we had collected. Some of us read our folk tales out and then received feedback on the meaning behind the story, i.e. the moral and purpose.
I wanted to find a Welsh story, as I had heard some good ones in the past, and found one I had not heard of before, it was quite entertaining! I originally found it here: http://www.mysteriesofwales.com/storys.html
The Dragon of Denbigh
A Dragon once terrorized the town of Denbigh, Clwyd. It had taken over the ruined castle and was in the habit of darting out to attack and devour cattle and people.
The inhabitants of the town recruited the help of a local man called Sion Bodiau (Sir John of the Thumbs). This strange fellow had two thumbs on each hand, and so in the estimation of ordinary five
fingered folk he surely possessed the power to rid them of the dragon. Sir John was urged to approach the castle and tempt the dragon out.
He had little choice as he rode out towards it in full armour, lance at the ready. Behind him was a population that would have murdered him had he refused. Ahead was a fire-breathing dragon. Looking back at the faces of the women from the town he decided to take his chances with the dragon. This obliged by charging out of the castle and loomed down on Sion Bodiau.
But then the dragon halted short and stared down at the trembling hands, puzzling over the number of digits on display. The grateful knight saw his opportunity and plunged his lance into the dragon's
heart. He then drew his sword and chopped of the dragon's head. Sion was a hero, the people running through the town shouting `Dim Bych, Dim Bych` in celebration.
And to this day even though the town is called Denbigh in English, that name is a corruption of the Welsh Dinbych, pronounced `Dim bych locally (`no more dragon`).
---
Again, I didn't get an opportunity to tell my story, but the others had very interesting folk tales. We were then given our next assignment. We are to take our folk tale and skim through a newspaper, picking out relevant pictures for our story. Leonie demonstrated this with Little Red Riding Hood, by finding pictures of little school girls in red jumpers, red berries, and the skeleton of a crocodile to represent the wolf, all in the same paper.
The purpose is to be a little far-fetched and not to find pictures that perfectly describe your story (from say, the Internet) so that we can abstract our ideas a little. I shall be looking forward to next week, now all I need is a newspaper! :)
It was a really lovely film and it's great to see such quality from less mainstream movies. The style was really fresh and the backgrounds were full of texture and colour. It was very peculiar at times and also rather funny! It's nice that films like this may start to get more recognition, such as Persepolis (2007) another French film which was in every DVD shop when it came out.
After the film, we had a quick discussion about the film. Leonie explained that the future of UK animation would be more successful if it were to collaborate with European partners and do something unique, rather than try to be mainstream American animation. Then we went through our new handbooks for the session which explained what we would be doing and where.
It appears that this module will also include a 30 sec to 2 minute Narrative, Documentary or Abstract style animation for us to complete by the end of it. I hope that it does not collide with Matthew's character animation work!
When we had to move out of our lecture theatre, we met up again in E4 to discuss our folk tales that we had collected. Some of us read our folk tales out and then received feedback on the meaning behind the story, i.e. the moral and purpose.
I wanted to find a Welsh story, as I had heard some good ones in the past, and found one I had not heard of before, it was quite entertaining! I originally found it here: http://www.mysteriesofwales.com/storys.html
The Dragon of Denbigh
A Dragon once terrorized the town of Denbigh, Clwyd. It had taken over the ruined castle and was in the habit of darting out to attack and devour cattle and people.
The inhabitants of the town recruited the help of a local man called Sion Bodiau (Sir John of the Thumbs). This strange fellow had two thumbs on each hand, and so in the estimation of ordinary five
fingered folk he surely possessed the power to rid them of the dragon. Sir John was urged to approach the castle and tempt the dragon out.
He had little choice as he rode out towards it in full armour, lance at the ready. Behind him was a population that would have murdered him had he refused. Ahead was a fire-breathing dragon. Looking back at the faces of the women from the town he decided to take his chances with the dragon. This obliged by charging out of the castle and loomed down on Sion Bodiau.
But then the dragon halted short and stared down at the trembling hands, puzzling over the number of digits on display. The grateful knight saw his opportunity and plunged his lance into the dragon's
heart. He then drew his sword and chopped of the dragon's head. Sion was a hero, the people running through the town shouting `Dim Bych, Dim Bych` in celebration.
And to this day even though the town is called Denbigh in English, that name is a corruption of the Welsh Dinbych, pronounced `Dim bych locally (`no more dragon`).
---
Again, I didn't get an opportunity to tell my story, but the others had very interesting folk tales. We were then given our next assignment. We are to take our folk tale and skim through a newspaper, picking out relevant pictures for our story. Leonie demonstrated this with Little Red Riding Hood, by finding pictures of little school girls in red jumpers, red berries, and the skeleton of a crocodile to represent the wolf, all in the same paper.
The purpose is to be a little far-fetched and not to find pictures that perfectly describe your story (from say, the Internet) so that we can abstract our ideas a little. I shall be looking forward to next week, now all I need is a newspaper! :)
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